A closer look into the making of genre-defying game Hardspace: Shipbreaker
By Eva Zhu — Trey Smith didn’t think there would be so many people who enjoy chopping up pretty spaceships in their free time, but says he’s stoked that the response to Hardspace: Shipbreaker has been so overwhelmingly positive. On Tuesday, the Vancouver based game development studio Blackbird Interactive (BBI)Continue Reading










